//go:build !plan9 && !js // +build !plan9,!js package cache import ( "bytes" "crypto/tls" "encoding/json" "fmt" "io" "net/http" "net/url" "strings" "sync" "time" cache "github.com/patrickmn/go-cache" "github.com/rclone/rclone/fs" "golang.org/x/net/websocket" ) const ( // defPlexLoginURL is the default URL for Plex login defPlexLoginURL = "https://plex.tv/users/sign_in.json" defPlexNotificationURL = "%s/:/websockets/notifications?X-Plex-Token=%s" ) // PlaySessionStateNotification is part of the API response of Plex type PlaySessionStateNotification struct { SessionKey string `json:"sessionKey"` GUID string `json:"guid"` Key string `json:"key"` ViewOffset int64 `json:"viewOffset"` State string `json:"state"` TranscodeSession string `json:"transcodeSession"` } // NotificationContainer is part of the API response of Plex type NotificationContainer struct { Type string `json:"type"` Size int `json:"size"` PlaySessionState []PlaySessionStateNotification `json:"PlaySessionStateNotification"` } // PlexNotification is part of the API response of Plex type PlexNotification struct { Container NotificationContainer `json:"NotificationContainer"` } // plexConnector is managing the cache integration with Plex type plexConnector struct { url *url.URL username string password string token string insecure bool f *Fs mu sync.Mutex running bool runningMu sync.Mutex stateCache *cache.Cache saveToken func(string) } // newPlexConnector connects to a Plex server and generates a token func newPlexConnector(f *Fs, plexURL, username, password string, insecure bool, saveToken func(string)) (*plexConnector, error) { u, err := url.ParseRequestURI(strings.TrimRight(plexURL, "/")) if err != nil { return nil, err } pc := &plexConnector{ f: f, url: u, username: username, password: password, token: "", insecure: insecure, stateCache: cache.New(time.Hour, time.Minute), saveToken: saveToken, } return pc, nil } // newPlexConnector connects to a Plex server and generates a token func newPlexConnectorWithToken(f *Fs, plexURL, token string, insecure bool) (*plexConnector, error) { u, err := url.ParseRequestURI(strings.TrimRight(plexURL, "/")) if err != nil { return nil, err } pc := &plexConnector{ f: f, url: u, token: token, insecure: insecure, stateCache: cache.New(time.Hour, time.Minute), } pc.listenWebsocket() return pc, nil } func (p *plexConnector) closeWebsocket() { p.runningMu.Lock() defer p.runningMu.Unlock() fs.Infof("plex", "stopped Plex watcher") p.running = false } func (p *plexConnector) websocketDial() (*websocket.Conn, error) { u := strings.TrimRight(strings.Replace(strings.Replace( p.url.String(), "http://", "ws://", 1), "https://", "wss://", 1), "/") url := fmt.Sprintf(defPlexNotificationURL, u, p.token) config, err := websocket.NewConfig(url, "http://localhost") if err != nil { return nil, err } if p.insecure { config.TlsConfig = &tls.Config{InsecureSkipVerify: true} } return websocket.DialConfig(config) } func (p *plexConnector) listenWebsocket() { p.runningMu.Lock() defer p.runningMu.Unlock() conn, err := p.websocketDial() if err != nil { fs.Errorf("plex", "%v", err) return } p.running = true go func() { for { if !p.isConnected() { break } notif := &PlexNotification{} err := websocket.JSON.Receive(conn, notif) if err != nil { fs.Debugf("plex", "%v", err) p.closeWebsocket() break } // we're only interested in play events if notif.Container.Type == "playing" { // we loop through each of them for _, v := range notif.Container.PlaySessionState { // event type of playing if v.State == "playing" { // if it's not cached get the details and cache them if _, found := p.stateCache.Get(v.Key); !found { req, err := http.NewRequest("GET", fmt.Sprintf("%s%s", p.url.String(), v.Key), nil) if err != nil { continue } p.fillDefaultHeaders(req) resp, err := http.DefaultClient.Do(req) if err != nil { continue } var data []byte data, err = io.ReadAll(resp.Body) if err != nil { continue } p.stateCache.Set(v.Key, data, cache.DefaultExpiration) } } else if v.State == "stopped" { p.stateCache.Delete(v.Key) } } } } }() } // fillDefaultHeaders will add common headers to requests func (p *plexConnector) fillDefaultHeaders(req *http.Request) { req.Header.Add("X-Plex-Client-Identifier", fmt.Sprintf("rclone (%v)", p.f.String())) req.Header.Add("X-Plex-Product", fmt.Sprintf("rclone (%v)", p.f.Name())) req.Header.Add("X-Plex-Version", fs.Version) req.Header.Add("Accept", "application/json") if p.token != "" { req.Header.Add("X-Plex-Token", p.token) } } // authenticate will generate a token based on a username/password func (p *plexConnector) authenticate() error { p.mu.Lock() defer p.mu.Unlock() form := url.Values{} form.Set("user[login]", p.username) form.Add("user[password]", p.password) req, err := http.NewRequest("POST", defPlexLoginURL, strings.NewReader(form.Encode())) if err != nil { return err } p.fillDefaultHeaders(req) resp, err := http.DefaultClient.Do(req) if err != nil { return err } var data map[string]interface{} err = json.NewDecoder(resp.Body).Decode(&data) if err != nil { return fmt.Errorf("failed to obtain token: %w", err) } tokenGen, ok := get(data, "user", "authToken") if !ok { return fmt.Errorf("failed to obtain token: %v", data) } token, ok := tokenGen.(string) if !ok { return fmt.Errorf("failed to obtain token: %v", data) } p.token = token if p.token != "" { if p.saveToken != nil { p.saveToken(p.token) } fs.Infof(p.f.Name(), "Connected to Plex server: %v", p.url.String()) } p.listenWebsocket() return nil } // isConnected checks if this rclone is authenticated to Plex func (p *plexConnector) isConnected() bool { p.runningMu.Lock() defer p.runningMu.Unlock() return p.running } // isConfigured checks if this rclone is configured to use a Plex server func (p *plexConnector) isConfigured() bool { return p.url != nil } func (p *plexConnector) isPlaying(co *Object) bool { var err error if !p.isConnected() { p.listenWebsocket() } remote := co.Remote() if cr, yes := p.f.isWrappedByCrypt(); yes { remote, err = cr.DecryptFileName(co.Remote()) if err != nil { fs.Debugf("plex", "can not decrypt wrapped file: %v", err) return false } } isPlaying := false for _, v := range p.stateCache.Items() { if bytes.Contains(v.Object.([]byte), []byte(remote)) { isPlaying = true break } } return isPlaying } // adapted from: https://stackoverflow.com/a/28878037 (credit) func get(m interface{}, path ...interface{}) (interface{}, bool) { for _, p := range path { switch idx := p.(type) { case string: if mm, ok := m.(map[string]interface{}); ok { if val, found := mm[idx]; found { m = val continue } } return nil, false case int: if mm, ok := m.([]interface{}); ok { if len(mm) > idx { m = mm[idx] continue } } return nil, false } } return m, true }