//go:build !windows && !linux // +build !windows,!linux package file import "os" // PreallocateImplemented is a constant indicating whether the // implementation of Preallocate actually does anything. const PreallocateImplemented = false // PreAllocate the file for performance reasons func PreAllocate(size int64, out *os.File) error { return nil } // SetSparseImplemented is a constant indicating whether the // implementation of SetSparse actually does anything. const SetSparseImplemented = false // SetSparse makes the file be a sparse file func SetSparse(out *os.File) error { return nil }