package vfs import ( "context" "fmt" "os" "path" "sort" "strings" "sync" "sync/atomic" "time" "github.com/rclone/rclone/fs" "github.com/rclone/rclone/fs/dirtree" "github.com/rclone/rclone/fs/list" "github.com/rclone/rclone/fs/log" "github.com/rclone/rclone/fs/operations" "github.com/rclone/rclone/fs/walk" "github.com/rclone/rclone/vfs/vfscommon" ) // Dir represents a directory entry type Dir struct { vfs *VFS // read only inode uint64 // read only: inode number f fs.Fs // read only cleanupTimer *time.Timer // read only: timer to call cacheCleanup mu sync.RWMutex // protects the following parent *Dir // parent, nil for root path string entry fs.Directory read time.Time // time directory entry last read items map[string]Node // directory entries - can be empty but not nil virtual map[string]vState // virtual directory entries - may be nil sys atomic.Value // user defined info to be attached here modTimeMu sync.Mutex // protects the following modTime time.Time _hasVirtual atomic.Bool // shows if the directory has virtual entries } //go:generate stringer -type=vState // vState describes the state of the virtual directory entries type vState byte const ( vOK vState = iota // Not virtual vAddFile // added file vAddDir // added directory vDel // removed file or directory ) func newDir(vfs *VFS, f fs.Fs, parent *Dir, fsDir fs.Directory) *Dir { d := &Dir{ vfs: vfs, f: f, parent: parent, entry: fsDir, path: fsDir.Remote(), modTime: fsDir.ModTime(context.TODO()), inode: newInode(), items: make(map[string]Node), } d.cleanupTimer = time.AfterFunc(vfs.Opt.DirCacheTime*2, d.cacheCleanup) d.setHasVirtual(false) return d } func (d *Dir) cacheCleanup() { defer func() { // We should never panic here _ = recover() }() when := time.Now() d.mu.Lock() _, stale := d._age(when) d.mu.Unlock() if stale { d.ForgetAll() } } // String converts it to printable func (d *Dir) String() string { if d == nil { return "" } d.mu.RLock() defer d.mu.RUnlock() return d.path + "/" } // Dumps the directory tree to the string builder with the given indent // //lint:ignore U1000 false positive when running staticcheck, //nolint:unused // Don't include unused when running golangci-lint func (d *Dir) dumpIndent(out *strings.Builder, indent string) { if d == nil { fmt.Fprintf(out, "%s\n", indent) return } d.mu.RLock() defer d.mu.RUnlock() fmt.Fprintf(out, "%sPath: %s\n", indent, d.path) fmt.Fprintf(out, "%sEntry: %v\n", indent, d.entry) fmt.Fprintf(out, "%sRead: %v\n", indent, d.read) fmt.Fprintf(out, "%s- items %d\n", indent, len(d.items)) // Sort? for leaf, node := range d.items { switch x := node.(type) { case *Dir: fmt.Fprintf(out, "%s %s/ - %v\n", indent, leaf, x) // check the parent is correct if x.parent != d { fmt.Fprintf(out, "%s PARENT POINTER WRONG\n", indent) } x.dumpIndent(out, indent+"\t") case *File: fmt.Fprintf(out, "%s %s - %v\n", indent, leaf, x) default: panic("bad dir entry") } } fmt.Fprintf(out, "%s- virtual %d\n", indent, len(d.virtual)) for leaf, state := range d.virtual { fmt.Fprintf(out, "%s %s - %v\n", indent, leaf, state) } } // Dumps a nicely formatted directory tree to a string // //lint:ignore U1000 false positive when running staticcheck, //nolint:unused // Don't include unused when running golangci-lint func (d *Dir) dump() string { var out strings.Builder d.dumpIndent(&out, "") return out.String() } // IsFile returns false for Dir - satisfies Node interface func (d *Dir) IsFile() bool { return false } // IsDir returns true for Dir - satisfies Node interface func (d *Dir) IsDir() bool { return true } // Mode bits of the directory - satisfies Node interface func (d *Dir) Mode() (mode os.FileMode) { return d.vfs.Opt.DirPerms } // Name (base) of the directory - satisfies Node interface func (d *Dir) Name() (name string) { d.mu.RLock() name = path.Base(d.path) d.mu.RUnlock() if name == "." { name = "/" } return name } // Path of the directory - satisfies Node interface func (d *Dir) Path() (name string) { d.mu.RLock() defer d.mu.RUnlock() return d.path } // Sys returns underlying data source (can be nil) - satisfies Node interface func (d *Dir) Sys() interface{} { return d.sys.Load() } // SetSys sets the underlying data source (can be nil) - satisfies Node interface func (d *Dir) SetSys(x interface{}) { d.sys.Store(x) } // Inode returns the inode number - satisfies Node interface func (d *Dir) Inode() uint64 { return d.inode } // Node returns the Node associated with this - satisfies Noder interface func (d *Dir) Node() Node { return d } // hasVirtual returns whether the directory has virtual entries func (d *Dir) hasVirtual() bool { return d._hasVirtual.Load() } // setHasVirtual sets the hasVirtual flag for the directory func (d *Dir) setHasVirtual(hasVirtual bool) { d._hasVirtual.Store(hasVirtual) } // ForgetAll forgets directory entries for this directory and any children. // // It does not invalidate or clear the cache of the parent directory. // // It returns true if the directory or any of its children had virtual entries // so could not be forgotten. Children which didn't have virtual entries and // children with virtual entries will be forgotten even if true is returned. func (d *Dir) ForgetAll() (hasVirtual bool) { d.mu.RLock() fs.Debugf(d.path, "forgetting directory cache") for _, node := range d.items { if dir, ok := node.(*Dir); ok { if dir.ForgetAll() { d.setHasVirtual(true) } } } d.mu.RUnlock() d.mu.Lock() defer d.mu.Unlock() // Purge any unnecessary virtual entries d._purgeVirtual() d.read = time.Time{} // Check if this dir has virtual entries if len(d.virtual) != 0 { d.setHasVirtual(true) } // Don't clear directory entries if there are virtual entries in this // directory or any children if !d.hasVirtual() { d.items = make(map[string]Node) d.cleanupTimer.Stop() } return d.hasVirtual() } // forgetDirPath clears the cache for itself and all subdirectories if // they match the given path. The path is specified relative from the // directory it is called from. // // It does not invalidate or clear the cache of the parent directory. func (d *Dir) forgetDirPath(relativePath string) { dir := d.cachedDir(relativePath) if dir == nil { return } dir.ForgetAll() } // invalidateDir invalidates the directory cache for absPath relative to the root func (d *Dir) invalidateDir(absPath string) { node := d.vfs.root.cachedNode(absPath) if dir, ok := node.(*Dir); ok { dir.mu.Lock() if !dir.read.IsZero() { fs.Debugf(dir.path, "invalidating directory cache") dir.read = time.Time{} } dir.mu.Unlock() } } // changeNotify invalidates the directory cache for the relativePath // passed in. // // if entryType is a directory it invalidates the parent of the directory too. func (d *Dir) changeNotify(relativePath string, entryType fs.EntryType) { defer log.Trace(d.path, "relativePath=%q, type=%v", relativePath, entryType)("") d.mu.RLock() absPath := path.Join(d.path, relativePath) d.mu.RUnlock() d.invalidateDir(vfscommon.FindParent(absPath)) if entryType == fs.EntryDirectory { d.invalidateDir(absPath) } } // ForgetPath clears the cache for itself and all subdirectories if // they match the given path. The path is specified relative from the // directory it is called from. The cache of the parent directory is // marked as stale, but not cleared otherwise. // It is not possible to traverse the directory tree upwards, i.e. // you cannot clear the cache for the Dir's ancestors or siblings. func (d *Dir) ForgetPath(relativePath string, entryType fs.EntryType) { defer log.Trace(d.path, "relativePath=%q, type=%v", relativePath, entryType)("") d.mu.RLock() absPath := path.Join(d.path, relativePath) d.mu.RUnlock() if absPath != "" { d.invalidateDir(vfscommon.FindParent(absPath)) } if entryType == fs.EntryDirectory { d.forgetDirPath(relativePath) } } // walk runs a function on all cached directories. It will be called // on a directory's children first. // // The mutex will be held for the directory when fun is called func (d *Dir) walk(fun func(*Dir)) { d.mu.Lock() defer d.mu.Unlock() for _, node := range d.items { if dir, ok := node.(*Dir); ok { dir.walk(fun) } } fun(d) } // countActiveWriters returns the number of writers active in this // directory and any subdirectories. func (d *Dir) countActiveWriters() (writers int) { d.walk(func(d *Dir) { // NB d.mu is held by walk() here fs.Debugf(d.path, "Looking for writers") for leaf, item := range d.items { fs.Debugf(leaf, "reading active writers") if file, ok := item.(*File); ok { n := file.activeWriters() if n != 0 { fs.Debugf(file, "active writers %d", n) } writers += n } } }) return writers } // age returns the duration since the last time the directory contents // was read and the content is considered stale. age will be 0 and // stale true if the last read time is empty. // age must be called with d.mu held. func (d *Dir) _age(when time.Time) (age time.Duration, stale bool) { if d.read.IsZero() { return age, true } age = when.Sub(d.read) stale = age > d.vfs.Opt.DirCacheTime return } // renameTree renames the directories under this directory // // path should be the desired path func (d *Dir) renameTree(dirPath string) { d.mu.Lock() defer d.mu.Unlock() // Make sure the path is correct for each node if d.path != dirPath { fs.Debugf(d.path, "Renaming to %q", dirPath) d.path = dirPath d.entry = fs.NewDirCopy(context.TODO(), d.entry).SetRemote(dirPath) } // Do the same to any child directories and files for leaf, node := range d.items { switch x := node.(type) { case *Dir: x.renameTree(path.Join(dirPath, leaf)) case *File: x.renameDir(dirPath) default: panic("bad dir entry") } } } // rename should be called after the directory is renamed // // Reset the directory to new state, discarding all the objects and // reading everything again func (d *Dir) rename(newParent *Dir, fsDir fs.Directory) { d.ForgetAll() d.modTimeMu.Lock() d.modTime = fsDir.ModTime(context.TODO()) d.modTimeMu.Unlock() d.mu.Lock() oldPath := d.path d.parent = newParent d.entry = fsDir d.path = fsDir.Remote() newPath := d.path d.read = time.Time{} d.mu.Unlock() // Rename any remaining items in the tree that we couldn't forget d.renameTree(d.path) // Rename in the cache if d.vfs.cache != nil && d.vfs.cache.DirExists(oldPath) { if err := d.vfs.cache.DirRename(oldPath, newPath); err != nil { fs.Infof(d, "Dir.Rename failed in Cache: %v", err) } } } // addObject adds a new object or directory to the directory // // The name passed in is marked as virtual as it hasn't been read from a remote // directory listing. // // note that we add new objects rather than updating old ones func (d *Dir) addObject(node Node) { d.mu.Lock() leaf := node.Name() d.items[leaf] = node if d.virtual == nil { d.virtual = make(map[string]vState) } vAdd := vAddFile if node.IsDir() { vAdd = vAddDir } d.virtual[leaf] = vAdd d.setHasVirtual(true) fs.Debugf(d.path, "Added virtual directory entry %v: %q", vAdd, leaf) d.mu.Unlock() } // AddVirtual adds a virtual object of name and size to the directory // // This will be replaced with a real object when it is read back from the // remote. // // This is used to add directory entries while things are uploading func (d *Dir) AddVirtual(leaf string, size int64, isDir bool) { var node Node d.mu.RLock() dPath := d.path _, found := d.items[leaf] d.mu.RUnlock() if found { // Don't overwrite existing objects return } if isDir { remote := path.Join(dPath, leaf) entry := fs.NewDir(remote, time.Now()) node = newDir(d.vfs, d.f, d, entry) } else { f := newFile(d, dPath, nil, leaf) f.setSize(size) node = f } d.addObject(node) } // delObject removes an object from the directory // // The name passed in is marked as virtual as the delete it hasn't been read // from a remote directory listing. func (d *Dir) delObject(leaf string) { d.mu.Lock() delete(d.items, leaf) if d.virtual == nil { d.virtual = make(map[string]vState) } d.virtual[leaf] = vDel d.setHasVirtual(true) fs.Debugf(d.path, "Added virtual directory entry %v: %q", vDel, leaf) d.mu.Unlock() } // DelVirtual removes an object from the directory listing // // It marks it as removed until it has confirmed the object is missing when the // directory entries are re-read in. // // This is used to remove directory entries after things have been deleted or // renamed but before we've had confirmation from the backend. func (d *Dir) DelVirtual(leaf string) { d.delObject(leaf) } // read the directory and sets d.items - must be called with the lock held func (d *Dir) _readDir() error { when := time.Now() if age, stale := d._age(when); stale { if age != 0 { fs.Debugf(d.path, "Re-reading directory (%v old)", age) } } else { return nil } entries, err := list.DirSorted(context.TODO(), d.f, false, d.path) if err == fs.ErrorDirNotFound { // We treat directory not found as empty because we // create directories on the fly } else if err != nil { return err } err = d._readDirFromEntries(entries, nil, time.Time{}) if err != nil { return err } d.read = when d.cleanupTimer.Reset(d.vfs.Opt.DirCacheTime * 2) return nil } // update d.items for each dir in the DirTree below this one and // set the last read time - must be called with the lock held func (d *Dir) _readDirFromDirTree(dirTree dirtree.DirTree, when time.Time) error { return d._readDirFromEntries(dirTree[d.path], dirTree, when) } // Remove the virtual directory entry leaf func (d *Dir) _deleteVirtual(name string) { virtualState, ok := d.virtual[name] if !ok { return } delete(d.virtual, name) if len(d.virtual) == 0 { d.virtual = nil d.setHasVirtual(false) } fs.Debugf(d.path, "Removed virtual directory entry %v: %q", virtualState, name) } // Purge virtual entries assuming the directory has just been re-read // // Remove all the entries except: // // 1) vDirAdd on remotes which can't have empty directories. These will remain // virtual as long as the directory is empty. When the directory becomes real // (ie files are added) the virtual directory will be removed. This means that // directories will disappear when the last file is deleted which is probably // OK. // // 2) vFileAdd that are being written or uploaded func (d *Dir) _purgeVirtual() { canHaveEmptyDirectories := d.f.Features().CanHaveEmptyDirectories for name, virtualState := range d.virtual { switch virtualState { case vAddDir: if canHaveEmptyDirectories { // if remote can have empty directories then a // new dir will be read in the listing d._deleteVirtual(name) //} else { // leave the empty directory marker } case vAddFile: // Delete all virtual file adds that have finished uploading node, ok := d.items[name] if !ok { // if the object has disappeared somehow then remove the virtual d._deleteVirtual(name) continue } f, ok := node.(*File) if !ok { // if the object isn't a file then remove the virtual as it is wrong d._deleteVirtual(name) continue } if f.writingInProgress() { // if writing in progress then leave virtual continue } if d.vfs.Opt.CacheMode >= vfscommon.CacheModeMinimal && d.vfs.cache.InUse(f.Path()) { // if object in use or dirty then leave virtual continue } d._deleteVirtual(name) default: d._deleteVirtual(name) } } } // Manage the virtuals in a listing // // This keeps a record of the names listed in this directory so far type manageVirtuals map[string]struct{} // Create a new manageVirtuals and purge the d.virtuals of any entries which can // be removed. // // must be called with the Dir lock held func (d *Dir) _newManageVirtuals() manageVirtuals { tv := make(manageVirtuals) d._purgeVirtual() return tv } // This should be called for every entry added to the directory // // It returns true if this entry should be skipped. // // must be called with the Dir lock held func (mv manageVirtuals) add(d *Dir, name string) bool { // Keep a record of all names listed mv[name] = struct{}{} // Remove virtuals if possible switch d.virtual[name] { case vAddFile, vAddDir: // item was added to the dir but since it is found in a // listing is no longer virtual d._deleteVirtual(name) case vDel: // item is deleted from the dir so skip it return true case vOK: } return false } // This should be called after the directory entry is read to update d.items // with virtual entries // // must be called with the Dir lock held func (mv manageVirtuals) end(d *Dir) { // delete unused d.items for name := range d.items { if _, ok := mv[name]; !ok { // name was previously in the directory but wasn't found // in the current listing switch d.virtual[name] { case vAddFile, vAddDir: // virtually added so leave virtual item default: // otherwise delete it delete(d.items, name) } } } // delete unused d.virtual~s for name, virtualState := range d.virtual { if _, ok := mv[name]; !ok { // name exists as a virtual but isn't in the current // listing so if it is a virtual delete we can remove it // as it is no longer needed. if virtualState == vDel { d._deleteVirtual(name) } } } } // update d.items and if dirTree is not nil update each dir in the DirTree below this one and // set the last read time - must be called with the lock held func (d *Dir) _readDirFromEntries(entries fs.DirEntries, dirTree dirtree.DirTree, when time.Time) error { var err error mv := d._newManageVirtuals() for _, entry := range entries { name := path.Base(entry.Remote()) if name == "." || name == ".." { continue } node := d.items[name] if mv.add(d, name) { continue } switch item := entry.(type) { case fs.Object: obj := item // Reuse old file value if it exists if file, ok := node.(*File); node != nil && ok { file.setObjectNoUpdate(obj) } else { node = newFile(d, d.path, obj, name) } case fs.Directory: // Reuse old dir value if it exists if node == nil || !node.IsDir() { node = newDir(d.vfs, d.f, d, item) } dir := node.(*Dir) dir.mu.Lock() dir.modTime = item.ModTime(context.TODO()) if dirTree != nil { err = dir._readDirFromDirTree(dirTree, when) if err != nil { dir.read = time.Time{} } else { dir.read = when dir.cleanupTimer.Reset(d.vfs.Opt.DirCacheTime * 2) } } dir.mu.Unlock() if err != nil { return err } default: err = fmt.Errorf("unknown type %T", item) fs.Errorf(d, "readDir error: %v", err) return err } d.items[name] = node } mv.end(d) return nil } // readDirTree forces a refresh of the complete directory tree func (d *Dir) readDirTree() error { d.mu.RLock() f, path := d.f, d.path d.mu.RUnlock() when := time.Now() fs.Debugf(path, "Reading directory tree") dt, err := walk.NewDirTree(context.TODO(), f, path, false, -1) if err != nil { return err } d.mu.Lock() defer d.mu.Unlock() d.read = time.Time{} err = d._readDirFromDirTree(dt, when) if err != nil { return err } fs.Debugf(d.path, "Reading directory tree done in %s", time.Since(when)) d.read = when d.cleanupTimer.Reset(d.vfs.Opt.DirCacheTime * 2) return nil } // readDir forces a refresh of the directory func (d *Dir) readDir() error { d.mu.Lock() defer d.mu.Unlock() d.read = time.Time{} return d._readDir() } // stat a single item in the directory // // returns ENOENT if not found. // returns a custom error if directory on a case-insensitive file system // contains files with names that differ only by case. func (d *Dir) stat(leaf string) (Node, error) { d.mu.Lock() defer d.mu.Unlock() err := d._readDir() if err != nil { return nil, err } item, ok := d.items[leaf] if !ok && d.vfs.Opt.CaseInsensitive { leafLower := strings.ToLower(leaf) for name, node := range d.items { if strings.ToLower(name) == leafLower { if ok { // duplicate case insensitive match is an error return nil, fmt.Errorf("duplicate filename %q detected with --vfs-case-insensitive set", leaf) } // found a case insensitive match ok = true item = node } } } if !ok { return nil, ENOENT } return item, nil } // Check to see if a directory is empty func (d *Dir) isEmpty() (bool, error) { d.mu.Lock() defer d.mu.Unlock() err := d._readDir() if err != nil { return false, err } return len(d.items) == 0, nil } // ModTime returns the modification time of the directory func (d *Dir) ModTime() time.Time { d.modTimeMu.Lock() defer d.modTimeMu.Unlock() // fs.Debugf(d.path, "Dir.ModTime %v", d.modTime) return d.modTime } // Size of the directory func (d *Dir) Size() int64 { return 0 } // SetModTime sets the modTime for this dir func (d *Dir) SetModTime(modTime time.Time) error { if d.vfs.Opt.ReadOnly { return EROFS } d.modTimeMu.Lock() d.modTime = modTime d.modTimeMu.Unlock() return nil } func (d *Dir) cachedDir(relativePath string) (dir *Dir) { dir, _ = d.cachedNode(relativePath).(*Dir) return } func (d *Dir) cachedNode(relativePath string) Node { segments := strings.Split(strings.Trim(relativePath, "/"), "/") var node Node = d for _, s := range segments { if s == "" { continue } if dir, ok := node.(*Dir); ok { dir.mu.Lock() node = dir.items[s] dir.mu.Unlock() if node != nil { continue } } return nil } return node } // Stat looks up a specific entry in the receiver. // // Stat should return a Node corresponding to the entry. If the // name does not exist in the directory, Stat should return ENOENT. // // Stat need not to handle the names "." and "..". func (d *Dir) Stat(name string) (node Node, err error) { // fs.Debugf(path, "Dir.Stat") node, err = d.stat(name) if err != nil { if err != ENOENT { fs.Errorf(d, "Dir.Stat error: %v", err) } return nil, err } // fs.Debugf(path, "Dir.Stat OK") return node, nil } // ReadDirAll reads the contents of the directory sorted func (d *Dir) ReadDirAll() (items Nodes, err error) { // fs.Debugf(d.path, "Dir.ReadDirAll") d.mu.Lock() err = d._readDir() if err != nil { fs.Debugf(d.path, "Dir.ReadDirAll error: %v", err) d.mu.Unlock() return nil, err } for _, item := range d.items { items = append(items, item) } d.mu.Unlock() sort.Sort(items) // fs.Debugf(d.path, "Dir.ReadDirAll OK with %d entries", len(items)) return items, nil } // accessModeMask masks off the read modes from the flags const accessModeMask = (os.O_RDONLY | os.O_WRONLY | os.O_RDWR) // Open the directory according to the flags provided func (d *Dir) Open(flags int) (fd Handle, err error) { rdwrMode := flags & accessModeMask if rdwrMode != os.O_RDONLY { fs.Errorf(d, "Can only open directories read only") return nil, EPERM } return newDirHandle(d), nil } // Create makes a new file node func (d *Dir) Create(name string, flags int) (*File, error) { // fs.Debugf(path, "Dir.Create") // Return existing node if one exists node, err := d.stat(name) switch err { case ENOENT: // not found, carry on case nil: // found so check what it is if node.IsFile() { return node.(*File), err } return nil, EEXIST // EISDIR would be better but we don't have that default: // a different error - report fs.Errorf(d, "Dir.Create stat failed: %v", err) return nil, err } // node doesn't exist so create it if d.vfs.Opt.ReadOnly { return nil, EROFS } if err = d.SetModTime(time.Now()); err != nil { fs.Errorf(d, "Dir.Create failed to set modtime on parent dir: %v", err) return nil, err } // This gets added to the directory when the file is opened for write return newFile(d, d.Path(), nil, name), nil } // Mkdir creates a new directory func (d *Dir) Mkdir(name string) (*Dir, error) { if d.vfs.Opt.ReadOnly { return nil, EROFS } path := path.Join(d.path, name) node, err := d.stat(name) switch err { case ENOENT: // not found, carry on case nil: // found so check what it is if node.IsDir() { return node.(*Dir), err } return nil, EEXIST default: // a different error - report fs.Errorf(d, "Dir.Mkdir failed to read directory: %v", err) return nil, err } // fs.Debugf(path, "Dir.Mkdir") err = d.f.Mkdir(context.TODO(), path) if err != nil { fs.Errorf(d, "Dir.Mkdir failed to create directory: %v", err) return nil, err } fsDir := fs.NewDir(path, time.Now()) dir := newDir(d.vfs, d.f, d, fsDir) d.addObject(dir) if err = d.SetModTime(time.Now()); err != nil { fs.Errorf(d, "Dir.Mkdir failed to set modtime on parent dir: %v", err) return nil, err } // fs.Debugf(path, "Dir.Mkdir OK") return dir, nil } // Remove the directory func (d *Dir) Remove() error { if d.vfs.Opt.ReadOnly { return EROFS } // Check directory is empty first empty, err := d.isEmpty() if err != nil { fs.Errorf(d, "Dir.Remove dir error: %v", err) return err } if !empty { fs.Errorf(d, "Dir.Remove not empty") return ENOTEMPTY } // remove directory err = d.f.Rmdir(context.TODO(), d.path) if err != nil { fs.Errorf(d, "Dir.Remove failed to remove directory: %v", err) return err } // Remove the item from the parent directory listing if d.parent != nil { d.parent.delObject(d.Name()) } return nil } // RemoveAll removes the directory and any contents recursively func (d *Dir) RemoveAll() error { if d.vfs.Opt.ReadOnly { return EROFS } // Remove contents of the directory nodes, err := d.ReadDirAll() if err != nil { fs.Errorf(d, "Dir.RemoveAll failed to read directory: %v", err) return err } for _, node := range nodes { err = node.RemoveAll() if err != nil { fs.Errorf(node.Path(), "Dir.RemoveAll failed to remove: %v", err) return err } } return d.Remove() } // DirEntry returns the underlying fs.DirEntry func (d *Dir) DirEntry() (entry fs.DirEntry) { return d.entry } // RemoveName removes the entry with the given name from the receiver, // which must be a directory. The entry to be removed may correspond // to a file (unlink) or to a directory (rmdir). func (d *Dir) RemoveName(name string) error { if d.vfs.Opt.ReadOnly { return EROFS } // fs.Debugf(path, "Dir.Remove") node, err := d.stat(name) if err != nil { fs.Errorf(d, "Dir.Remove error: %v", err) return err } if err = d.SetModTime(time.Now()); err != nil { fs.Errorf(d, "Dir.Remove failed to set modtime on parent dir: %v", err) return err } return node.Remove() } // Rename the file func (d *Dir) Rename(oldName, newName string, destDir *Dir) error { // fs.Debugf(d, "BEFORE\n%s", d.dump()) if d.vfs.Opt.ReadOnly { return EROFS } oldPath := path.Join(d.path, oldName) newPath := path.Join(destDir.path, newName) // fs.Debugf(oldPath, "Dir.Rename to %q", newPath) oldNode, err := d.stat(oldName) if err != nil { fs.Errorf(oldPath, "Dir.Rename error: %v", err) return err } switch x := oldNode.DirEntry().(type) { case nil: if oldFile, ok := oldNode.(*File); ok { if err = oldFile.rename(context.TODO(), destDir, newName); err != nil { fs.Errorf(oldPath, "Dir.Rename error: %v", err) return err } } else { fs.Errorf(oldPath, "Dir.Rename can't rename open file that is not a vfs.File") return EPERM } case fs.Object: if oldFile, ok := oldNode.(*File); ok { if err = oldFile.rename(context.TODO(), destDir, newName); err != nil { fs.Errorf(oldPath, "Dir.Rename error: %v", err) return err } } else { err := fmt.Errorf("Fs %q can't rename file that is not a vfs.File", d.f) fs.Errorf(oldPath, "Dir.Rename error: %v", err) return err } case fs.Directory: features := d.f.Features() if features.DirMove == nil && features.Move == nil && features.Copy == nil { err := fmt.Errorf("Fs %q can't rename directories (no DirMove, Move or Copy)", d.f) fs.Errorf(oldPath, "Dir.Rename error: %v", err) return err } srcRemote := x.Remote() dstRemote := newPath err = operations.DirMove(context.TODO(), d.f, srcRemote, dstRemote) if err != nil { fs.Errorf(oldPath, "Dir.Rename error: %v", err) return err } newDir := fs.NewDirCopy(context.TODO(), x).SetRemote(newPath) // Update the node with the new details if oldNode != nil { if oldDir, ok := oldNode.(*Dir); ok { fs.Debugf(x, "Updating dir with %v %p", newDir, oldDir) oldDir.rename(destDir, newDir) } } default: err = fmt.Errorf("unknown type %T", oldNode) fs.Errorf(d.path, "Dir.Rename error: %v", err) return err } // Show moved - delete from old dir and add to new d.delObject(oldName) destDir.addObject(oldNode) if err = d.SetModTime(time.Now()); err != nil { fs.Errorf(d, "Dir.Rename failed to set modtime on parent dir: %v", err) return err } // fs.Debugf(newPath, "Dir.Rename renamed from %q", oldPath) // fs.Debugf(d, "AFTER\n%s", d.dump()) return nil } // Sync the directory // // Note that we don't do anything except return OK func (d *Dir) Sync() error { return nil } // VFS returns the instance of the VFS func (d *Dir) VFS() *VFS { // No locking required return d.vfs } // Fs returns the Fs that the Dir is on func (d *Dir) Fs() fs.Fs { // No locking required return d.f } // Truncate changes the size of the named file. func (d *Dir) Truncate(size int64) error { return ENOSYS }