package buildinfo import ( "runtime" "golang.org/x/sys/cpu" ) // GetSupportedGOARM returns the ARM compatibility level of the current CPU. // // Returns the integer value that can be set for the GOARM variable to // build with this level as target, a value which normally corresponds to the // ARM architecture version number, although it is the floating point hardware // support which is the decicive factor. // // Only relevant for 32-bit ARM architectures, where GOARCH=arm, which means // ARMv7 and lower (ARMv8 is GOARCH=arm64 and GOARM is not considered). // Highest possible value is therefore 7, while other possible values are // 6 (for ARMv6) and 5 (for ARMv5, which is the lowest currently supported // in go. Returns value 0 for anything else. // // See also: // // https://go.dev/src/runtime/os_linux_arm.go // https://github.com/golang/go/wiki/GoArm func GetSupportedGOARM() int { if runtime.GOARCH == "arm" && cpu.Initialized { // This CPU is an ARM (32-bit), and cpu.Initialized true means its // features could be retrieved on current GOOS so that we can check // for floating point hardware support. if cpu.ARM.HasVFPv3 { // This CPU has VFPv3 floating point hardware, which means it can // run programs built with any GOARM value, 7 and lower. return 7 } else if cpu.ARM.HasVFP { // This CPU has VFP floating point hardware, but not VFPv3, which // means it can run programs built with GOARM value 6 and lower, // but not 7. return 6 } // This CPU has no VFP floating point hardware, which means it can // only run programs built with GOARM value 5, which is minimum supported. // Note that the CPU can still in reality be based on e.g. ARMv7 // architecture, but simply lack hardfloat support. return 5 } return 0 } // GetArch tells the rclone executable's architecture target. func GetArch() string { // Get the running program's architecture target. arch := runtime.GOARCH // For ARM architectures there are several variants, with different // inconsistent and ambiguous naming. // // The most interesting thing here is which compatibility level of go is // used, as controlled by GOARM build variable. We cannot in runtime get // the actual value of GOARM used for building this program, but we can // check the value supported by the current CPU by calling GetSupportedGOARM. // This means we return information about the compatibility level (GOARM // value) supported, when the current rclone executable may in reality be // built with a lower level. // // Note that the kernel architecture, as returned by "uname -m", is not // considered or included in results here, but it is included in the output // from function GetOSVersion. It can have values such as armv6l, armv7l, // armv8l, arm64 and aarch64, which may give relevant information. But it // can also simply have value "arm", or it can have value "armv7l" for a // processor based on ARMv7 but without floating point hardware - which // means it in go needs to be built in ARMv5 compatibility mode (GOARM=5). if arch == "arm64" { // 64-bit ARM architecture, known as AArch64, was introduced with ARMv8. // In go this architecture is a specific one, separate from other ARMs. arch += " (ARMv8 compatible)" } else if arch == "arm" { // 32-bit ARM architecture, which is ARMv7 and lower. // In go there are different compatibility levels represented by ARM // architecture version number (like 5, 6 or 7). switch GetSupportedGOARM() { case 7: arch += " (ARMv7 compatible)" case 6: arch += " (ARMv6 compatible)" case 5: arch += " (ARMv5 compatible, no hardfloat)" } } return arch }