local: encode invalid UTF-8 on macOS

This commit is contained in:
Nick Craig-Wood 2019-07-27 19:01:52 +01:00
parent 32af4cd6f3
commit 6ae7bd7914
3 changed files with 20 additions and 1 deletions

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@ -0,0 +1,9 @@
//+build darwin
package local
import (
"github.com/rclone/rclone/fs/encodings"
)
const enc = encodings.LocalMacOS

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@ -1,4 +1,4 @@
//+build !windows
//+build !windows,!darwin
package local

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@ -21,6 +21,13 @@ const Display = encoder.Standard
// LocalUnix is the encoding used by the local backend for non windows platforms
const LocalUnix = Base
// LocalMacOS is the encoding used by the local backend for macOS
//
// macOS can't store invalid UTF-8, it converts them into %XX encoding
const LocalMacOS = encoder.MultiEncoder(
uint(Base) |
encoder.EncodeInvalidUtf8)
// LocalWindows is the encoding used by the local backend for windows platforms
//
// List of replaced characters:
@ -267,6 +274,8 @@ func ByName(name string) encoder.Encoder {
return LocalWindows
case "local-unix", "unix":
return LocalUnix
case "local-macos", "macos":
return LocalMacOS
case "mega":
return Mega
case "onedrive":
@ -309,6 +318,7 @@ func Names() []string {
"koofr",
"local-unix",
"local-windows",
"local-macos",
"local",
"mega",
"onedrive",