dns/zone.go

623 lines
18 KiB
Go

// Copyright 2011 Miek Gieben. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package dns
// A structure for handling zone data
import (
"math/rand"
"runtime"
"sort"
"strings"
"sync"
"time"
)
// TODO(mg): the memory footprint could be reduced when we would chop off the
// the zone's origin from every RR. However they are given to us as pointers
// and as such require copies when we fiddle with them...
// Zone represents a DNS zone. It's safe for concurrent use by
// multilpe goroutines.
type Zone struct {
Origin string // Origin of the zone
olen int // Origin length
olabels []string // Origin cut up in labels, just to speed up the isSubDomain method
expired bool // Slave zone is expired
ModTime time.Time // When is the zone last modified
Names map[string]*ZoneData // Zone data, indexed by owner name
*sortedNames // Sorted names for either NSEC or NSEC3
*sync.RWMutex
// The zone's security status, supported values are TypeNone for no DNSSEC,
// TypeNSEC for an NSEC type zone and TypeNSEC3 for an NSEC3 signed zone.
Security int
}
type sortedNames struct {
// A sorted list of all names in the zone.
nsecNames []string
// A sorted list of all hashed names in the zone, the hash parameters are taken from the NSEC3PARAM
// record located in the zone's apex.
nsec3Names []string
}
// Used for nsec(3) bitmap sorting
type uint16Slice []uint16
func (p uint16Slice) Len() int { return len(p) }
func (p uint16Slice) Less(i, j int) bool { return p[i] < p[j] }
func (p uint16Slice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
// SignatureConfig holds the parameters for zone (re)signing. This
// is copied from OpenDNSSEC. See:
// https://wiki.opendnssec.org/display/DOCS/kasp.xml
type SignatureConfig struct {
// Validity period of the signatures, typically 2 to 4 weeks.
Validity time.Duration
// When the end of the validity approaches, how much time should remain
// before we start to resign. Typical value is 3 days.
Refresh time.Duration
// Jitter is an random amount of time added or subtracted from the
// expiration time to ensure not all signatures expire a the same time.
// Typical value is 12 hours, which means the actual jitter value is
// between -12..0..+12.
Jitter time.Duration
// InceptionOffset is subtracted from the inception time to ensure badly
// calibrated clocks on the internet can still validate a signature.
// Typical value is 300 seconds.
InceptionOffset time.Duration
// HonorSepFlag is a boolean which when try instructs the signer to use
// a KSK/ZSK split and only sign the keyset with the KSK(s). If not
// set all records are signed with all keys. If this flag is true and
// a single KSK is used for signing, only the keyset is signed.
HonorSepFlag bool
// SignerRoutines specifies the number of signing goroutines, if not
// set runtime.NumCPU() + 1 is used as the value.
SignerRoutines int
// The zone's SOA Minttl value must be used as the ttl on NSEC/NSEC3 records.
Minttl uint32
}
func newSignatureConfig() *SignatureConfig {
return &SignatureConfig{time.Duration(4*7*24) * time.Hour, time.Duration(3*24) * time.Hour, time.Duration(12) * time.Hour, time.Duration(300) * time.Second, true, runtime.NumCPU() + 1, 0}
}
// DefaultSignaturePolicy has the following values. Validity is 4 weeks,
// Refresh is set to 3 days, Jitter to 12 hours and InceptionOffset to 300 seconds.
// HonorSepFlag is set to true, SignerRoutines is set to runtime.NumCPU() + 1. The
// Minttl value is zero.
var DefaultSignatureConfig = newSignatureConfig()
// NewZone creates an initialized zone with Origin set to the lower cased origin.
func NewZone(origin string) *Zone {
if origin == "" {
origin = "."
}
if _, _, ok := IsDomainName(origin); !ok {
return nil
}
z := new(Zone)
z.Origin = Fqdn(strings.ToLower(origin))
z.olen = len(z.Origin)
z.olabels = SplitLabels(z.Origin)
z.Names = make(map[string]*ZoneData)
z.RWMutex = new(sync.RWMutex)
z.ModTime = time.Now().UTC()
z.sortedNames = &sortedNames{make([]string, 0), make([]string, 0)}
return z
}
// In theory we can remove the ownernames from the RRs, because they are all the same,
// however, cutting the RR and possibly copying into a new structure requires memory too.
// For now: just leave the RRs as-is.
// ZoneData holds all the RRs for a specific owner name.
type ZoneData struct {
RR map[uint16][]RR // Map of the RR type to the RR
Signature map[uint16][]*RRSIG // DNSSEC signatures for the RRs, stored under type covered
NonAuth bool // Always false, except for NSsets that differ from z.Origin
}
// NewZoneData creates a new zone data element.
func NewZoneData() *ZoneData {
zd := new(ZoneData)
zd.RR = make(map[uint16][]RR)
zd.Signature = make(map[uint16][]*RRSIG)
return zd
}
// String returns a string representation of a ZoneData. There is no
// String for the entire zone, because this will (most likely) take up
// a huge amount of memory.
func (zd *ZoneData) String() string {
var (
s string
t uint16
)
// Make sure SOA is first
// There is only one SOA, but it may have multiple sigs
if soa, ok := zd.RR[TypeSOA]; ok {
s += soa[0].String() + "\n"
if _, ok := zd.Signature[TypeSOA]; ok {
for _, sig := range zd.Signature[TypeSOA] {
s += sig.String() + "\n"
}
}
}
Types:
for _, rrset := range zd.RR {
for _, rr := range rrset {
t = rr.Header().Rrtype
if t == TypeSOA || t == TypeNSEC { // Done above or below
continue Types
}
s += rr.String() + "\n"
}
if _, ok := zd.Signature[t]; ok {
for _, rr := range zd.Signature[t] {
s += rr.String() + "\n"
}
}
}
// Make sure NSEC is last
// There is only one NSEC, but it may have multiple sigs
if soa, ok := zd.RR[TypeNSEC]; ok {
s += soa[0].String() + "\n"
if _, ok := zd.Signature[TypeNSEC]; ok {
for _, sig := range zd.Signature[TypeNSEC] {
s += sig.String() + "\n"
}
}
}
return s
}
// Insert inserts the RR r into the zone.
func (z *Zone) Insert(r RR) error {
z.Lock()
defer z.Unlock()
if !z.isSubDomain(r.Header().Name) {
return &Error{Err: "out of zone data", Name: r.Header().Name}
}
z.ModTime = time.Now().UTC()
zd, ok := z.Names[r.Header().Name]
if !ok {
zd = NewZoneData()
switch t := r.Header().Rrtype; t {
case TypeRRSIG:
sigtype := r.(*RRSIG).TypeCovered
zd.Signature[sigtype] = append(zd.Signature[sigtype], r.(*RRSIG))
case TypeNS:
// NS records with other names than z.Origin are non-auth
if r.Header().Name != z.Origin {
zd.NonAuth = true
}
fallthrough
default:
zd.RR[t] = append(zd.RR[t], r)
}
z.Names[r.Header().Name] = zd
i := sort.SearchStrings(z.sortedNames.nsecNames, r.Header().Name)
z.sortedNames.nsecNames = append(z.sortedNames.nsecNames, "")
copy(z.sortedNames.nsecNames[i+1:], z.sortedNames.nsecNames[i:])
z.sortedNames.nsecNames[i] = r.Header().Name
return nil
}
// Name already there
switch t := r.Header().Rrtype; t {
case TypeRRSIG:
sigtype := r.(*RRSIG).TypeCovered
zd.Signature[sigtype] = append(zd.Signature[sigtype], r.(*RRSIG))
case TypeNS:
if r.Header().Name != z.Origin {
zd.NonAuth = true
}
fallthrough
default:
zd.RR[t] = append(zd.RR[t], r)
}
return nil
}
// Remove removes the RR r from the zone. If the RR can not be found,
// this is a no-op.
func (z *Zone) Remove(r RR) error {
z.Lock()
defer z.Unlock()
zd, ok := z.Names[r.Header().Name]
if !ok {
return nil
}
z.ModTime = time.Now().UTC()
switch t := r.Header().Rrtype; t {
case TypeRRSIG:
sigtype := r.(*RRSIG).TypeCovered
for i, zr := range zd.Signature[sigtype] {
if r == zr {
zd.Signature[sigtype] = append(zd.Signature[sigtype][:i], zd.Signature[sigtype][i+1:]...)
}
}
if len(zd.Signature[sigtype]) == 0 {
delete(zd.Signature, sigtype)
}
default:
for i, zr := range zd.RR[t] {
// Matching RR
if r == zr {
zd.RR[t] = append(zd.RR[t][:i], zd.RR[t][i+1:]...)
}
}
if len(zd.RR[t]) == 0 {
delete(zd.RR, t)
}
}
if len(zd.RR) == 0 && len(zd.Signature) == 0 {
// Entire node is empty, remove it from the Zone too
delete(z.Names, r.Header().Name)
i := sort.SearchStrings(z.sortedNames.nsecNames, r.Header().Name)
// we actually removed something if we are here, so i must be something sensible
copy(z.sortedNames.nsecNames[i:], z.sortedNames.nsecNames[i+1:])
z.sortedNames.nsecNames[len(z.sortedNames.nsecNames)-1] = ""
z.sortedNames.nsecNames = z.sortedNames.nsecNames[:len(z.sortedNames.nsecNames)-1]
}
return nil
}
// RemoveName removes all the RRs with ownername matching s from the zone. Typical use of this
// method is when processing a RemoveName dynamic update packet.
func (z *Zone) RemoveName(s string) error {
z.Lock()
defer z.Unlock()
_, ok := z.Names[s]
if !ok {
return nil
}
z.ModTime = time.Now().UTC()
delete(z.Names, s)
i := sort.SearchStrings(z.sortedNames.nsecNames, s)
copy(z.sortedNames.nsecNames[i:], z.sortedNames.nsecNames[i+1:])
z.sortedNames.nsecNames[len(z.sortedNames.nsecNames)-1] = ""
z.sortedNames.nsecNames = z.sortedNames.nsecNames[:len(z.sortedNames.nsecNames)-1]
return nil
}
// RemoveRRset removes all the RRs with the ownername matching s and the type matching t from the zone.
// Typical use of this method is when processing a RemoveRRset dynamic update packet.
func (z *Zone) RemoveRRset(s string, t uint16) error {
z.Lock()
defer z.Unlock()
zd, ok := z.Names[s]
if !ok {
return nil
}
z.ModTime = time.Now().UTC()
switch t {
case TypeRRSIG:
// empty all signature maps
for cover, _ := range zd.Signature {
delete(zd.Signature, cover)
}
default:
// empty all rr maps
for t, _ := range zd.RR {
delete(zd.RR, t)
}
}
if len(zd.RR) == 0 && len(zd.Signature) == 0 {
// Entire node is empty, remove it from the Zone too
delete(z.Names, s)
i := sort.SearchStrings(z.sortedNames.nsecNames, s)
// we actually removed something if we are here, so i must be something sensible
copy(z.sortedNames.nsecNames[i:], z.sortedNames.nsecNames[i+1:])
z.sortedNames.nsecNames[len(z.sortedNames.nsecNames)-1] = ""
z.sortedNames.nsecNames = z.sortedNames.nsecNames[:len(z.sortedNames.nsecNames)-1]
}
return nil
}
// Apex returns the zone's apex records (SOA, NS and possibly others). If the
// apex can not be found (thereby making it an illegal DNS zone) it returns nil.
// Apex is safe for concurrent use.
func (z *Zone) Apex() *ZoneData {
z.RLock()
defer z.RUnlock()
apex, ok := z.Names[z.Origin]
if !ok {
return nil
}
return apex
}
// Find looks up the ownername s in the zone and returns the data or nil
// when nothing can be found. Find is safe for concurrent use.
func (z *Zone) Find(s string) *ZoneData {
z.RLock()
defer z.RUnlock()
node, ok := z.Names[s]
if !ok {
return nil
}
return node
}
func (z *Zone) isSubDomain(child string) bool {
return compareLabelsSlice(z.olabels, strings.ToLower(child)) == len(z.olabels)
}
// compareLabels behaves exactly as CompareLabels expect that l1 is already
// a tokenize (in labels) version of the domain name. This saves memory and is faster.
func compareLabelsSlice(l1 []string, s2 string) (n int) {
l2 := SplitLabels(s2)
x1 := len(l1) - 1
x2 := len(l2) - 1
for {
if x1 < 0 || x2 < 0 {
break
}
if l1[x1] == l2[x2] {
n++
} else {
break
}
x1--
x2--
}
return
}
// Sign (re)signs the zone z with the given keys.
// NSECs and RRSIGs are added as needed.
// The public keys themselves are not added to the zone.
// If config is nil DefaultSignatureConfig is used. The signatureConfig
// describes how the zone must be signed and if the SEP flag (for KSK)
// should be honored. If signatures approach their expriration time, they
// are refreshed with the current set of keys. Valid signatures are left alone.
//
// Basic use pattern for signing a zone with the default SignatureConfig:
//
// // A single PublicKey/PrivateKey have been read from disk.
// e := z.Sign(map[*dns.DNSKEY]dns.PrivateKey{pubkey.(*dns.DNSKEY): privkey}, nil)
// if e != nil {
// // signing error
// }
// // Admire your signed zone...
func (z *Zone) Sign(keys map[*DNSKEY]PrivateKey, config *SignatureConfig) error {
z.Lock()
z.ModTime = time.Now().UTC()
defer z.Unlock()
if config == nil {
config = DefaultSignatureConfig
}
// Pre-calc the key tags
keytags := make(map[*DNSKEY]uint16)
for k, _ := range keys {
keytags[k] = k.KeyTag()
}
errChan := make(chan error)
zonChan := make(chan *ZoneData, config.SignerRoutines*2)
// Start the signer goroutines
wg := new(sync.WaitGroup)
wg.Add(config.SignerRoutines)
for i := 0; i < config.SignerRoutines; i++ {
go signerRoutine(z, wg, keys, keytags, config, zonChan, errChan)
}
var err error
apex := z.Apex()
if apex == nil {
return ErrSoa
}
config.Minttl = apex.RR[TypeSOA][0].(*SOA).Minttl
Sign:
for name := range z.Names {
select {
case err = <-errChan:
break Sign
default:
zonChan <- z.Names[name]
}
}
close(zonChan)
close(errChan)
if err != nil {
return err
}
wg.Wait()
return nil
}
// Sign3 (re)signs the zone z with the given keys, NSEC3s and RRSIGs are
// added as needed. Bla bla Identical to zone.Sign.
func (z *Zone) Sign3(keys map[*DNSKEY]PrivateKey, config *SignatureConfig) error {
return nil
}
// signerRoutine is a small helper routine to make the concurrent signing work.
func signerRoutine(z *Zone, wg *sync.WaitGroup, keys map[*DNSKEY]PrivateKey, keytags map[*DNSKEY]uint16, config *SignatureConfig, in chan *ZoneData, err chan error) {
next := ""
defer wg.Done()
for {
select {
case node, ok := <-in:
if !ok {
return
}
name := ""
for x := range node.RR {
name = node.RR[x][0].Header().Name
break
}
i := sort.SearchStrings(z.sortedNames.nsecNames, name)
if z.sortedNames.nsecNames[i] == name {
if i+1 > len(z.sortedNames.nsecNames) {
next = z.Origin
} else {
next = z.sortedNames.nsecNames[i+1]
}
}
e := node.Sign(next, keys, keytags, config)
if e != nil {
err <- e
return
}
}
}
}
// Sign signs a single ZoneData node.
// The caller must take care that the zone itself is also locked for writing.
// For a more complete description see zone.Sign.
// Note, because this method has no (direct)
// access to the zone's SOA record, the SOA's Minttl value should be set in *config.
func (node *ZoneData) Sign(next string, keys map[*DNSKEY]PrivateKey, keytags map[*DNSKEY]uint16, config *SignatureConfig) error {
n, nsecok := node.RR[TypeNSEC]
bitmap := []uint16{TypeNSEC, TypeRRSIG}
bitmapEqual := true
name := ""
for t, _ := range node.RR {
if name == "" {
name = node.RR[t][0].Header().Name
}
if nsecok {
// Check if the current (if available) nsec has these types too
// Grr O(n^2)
found := false
for _, v := range n[0].(*NSEC).TypeBitMap {
if v == t {
found = true
break
}
if v > t { // It is sorted, so by now we haven't found it
found = false
break
}
}
if !found {
bitmapEqual = false
}
}
if t == TypeNSEC || t == TypeRRSIG {
continue
}
bitmap = append(bitmap, t)
}
sort.Sort(uint16Slice(bitmap))
if nsecok {
// There is an NSEC, check if it still points to the correct next node.
// Secondly the type bitmap may have changed.
// TODO(mg): actually checked the types in the map
if n[0].(*NSEC).NextDomain != next || !bitmapEqual {
n[0].(*NSEC).NextDomain = next
n[0].(*NSEC).TypeBitMap = bitmap
node.Signature[TypeNSEC] = nil // drop all sigs
}
} else {
// No NSEC at all, create one
nsec := &NSEC{Hdr: RR_Header{name, TypeNSEC, ClassINET, config.Minttl, 0}, NextDomain: next}
nsec.TypeBitMap = bitmap
node.RR[TypeNSEC] = []RR{nsec}
node.Signature[TypeNSEC] = nil // drop all sigs (just in case)
}
// Walk all keys, and check the sigs
now := time.Now().UTC()
for k, p := range keys {
for t, rrset := range node.RR {
if k.Flags&SEP == SEP {
if _, ok := rrset[0].(*DNSKEY); !ok {
// only sign keys with SEP keys
continue
}
}
if node.NonAuth == true {
_, ok1 := rrset[0].(*DS)
_, ok2 := rrset[0].(*NSEC)
if !ok1 && !ok2 {
continue
}
}
j, q := signatures(node.Signature[t], keytags[k])
if q == nil || now.Sub(uint32ToTime(q.Expiration)) < config.Refresh { // no there, are almost expired
s := new(RRSIG)
s.SignerName = k.Hdr.Name
s.Hdr.Ttl = k.Hdr.Ttl
s.Hdr.Class = ClassINET
s.Algorithm = k.Algorithm
s.KeyTag = keytags[k]
s.Inception = timeToUint32(now.Add(-config.InceptionOffset))
s.Expiration = timeToUint32(now.Add(jitterDuration(config.Jitter)).Add(config.Validity))
e := s.Sign(p, rrset)
if e != nil {
return e
}
if q != nil {
node.Signature[t][j] = s // replace the signature
} else {
node.Signature[t] = append(node.Signature[t], s) // add it
}
}
}
}
// All signatures have been made are refreshed. Now check the all signatures for expiraton
for i, s := range node.Signature {
// s is another slice
for i1, s1 := range s {
if now.Sub(uint32ToTime(s1.Expiration)) < config.Refresh {
// can only happen if made with an unknown key, drop the sig
node.Signature[i] = append(node.Signature[i][:i1], node.Signature[i][i1+1:]...)
}
}
}
return nil
}
// Return the signature for the typecovered and made with the keytag. It
// returns the index of the RRSIG and the RRSIG itself.
func signatures(signatures []*RRSIG, keytag uint16) (int, *RRSIG) {
for i, s := range signatures {
if s.KeyTag == keytag {
return i, s
}
}
return 0, nil
}
// timeToUint32 translates a time.Time to a 32 bit value which
// can be used as the RRSIG's inception or expiration times.
func timeToUint32(t time.Time) uint32 {
mod := (t.Unix() / year68) - 1
if mod < 0 {
mod = 0
}
return uint32(t.Unix() - (mod * year68))
}
// uint32ToTime translates a uint32 to a time.Time
func uint32ToTime(t uint32) time.Time {
// uint32 to duration and then add it to epoch(0)
mod := (time.Now().Unix() / year68) - 1
if mod < 0 {
mod = 0
}
duration := time.Duration((mod * year68) * int64(t))
return time.Unix(0, 0).Add(duration)
}
// jitterTime returns a random +/- jitter
func jitterDuration(d time.Duration) time.Duration {
jitter := rand.Intn(int(d))
if rand.Intn(1) == 1 {
return time.Duration(jitter)
}
return -time.Duration(jitter)
}