// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Extended and bugfixes by Miek Gieben // Package dns implements a full featured interface to the DNS. // The package allows full control over what is send out to the DNS. // // Resource Records are native types. They are not stored in wire format. // Basic usage pattern for creating new Resource Record: // // r := new(RR_TXT) // r.Hdr = RR_Header{Name: "a.miek.nl", Rrtype: TypeTXT, Class: ClassINET, Ttl: 3600} // r.TXT = "This is the content of the TXT record" // package dns // ErrShortWrite is defined in io, use that! import ( "os" "net" "strconv" ) const ( Year68 = 2 << (32 - 1) // For RFC1982 (Serial Arithmetic) calculations in 32 bits. DefaultMsgSize = 4096 // A standard default for larger than 512 packets. MaxMsgSize = 65536 // Largest possible DNS packet. DefaultTtl = 3600 // Default Ttl, used in New() for instance. ) // Error represents a DNS error type Error struct { Error string Name string Server net.Addr Timeout bool } func (e *Error) String() string { if e == nil { return "" } return e.Error } // A Conn is the lowest primative in this DNS library // A Conn holds both the UDP and TCP connection, but only one // at any given time. type Conn struct { // The current UDP connection. UDP *net.UDPConn // The current TCP connection. TCP *net.TCPConn // The remote side of the connection. Addr net.Addr // The remote port number of the connection. Port int // If TSIG is used, this holds all the information. Tsig *Tsig // Timeout in sec before giving up on a connection. Timeout int // Number of attempts to try to Read/Write from/to a // connection. Attempts int } // Create a new buffer of the appropiate size. With // TCP the buffer is 64K, with UDP the returned buffer // has a length of 4K bytes. func (d *Conn) NewBuffer() []byte { if d.TCP != nil { b := make([]byte, MaxMsgSize) return b } if d.UDP != nil { b := make([]byte, DefaultMsgSize) return b } return nil } // ReadMsg reads a dns message m from d. // Any errors of the underlaying Read call are returned. func (d *Conn) ReadMsg(m *Msg) os.Error { in := d.NewBuffer() n, err := d.Read(in) if err != nil { return err } in = in[:n] ok := m.Unpack(in) if !ok { return &Error{Error: "Failed to unpack"} } return nil } // WriteMsg writes dns message m to d. // Any errors of the underlaying Write call are returned. func (d *Conn) WriteMsg(m *Msg) os.Error { out, ok := m.Pack() if !ok { return &Error{Error: "Failed to pack"} } n, err := d.Write(out) if err != nil { return err } if n != len(out) { return &Error{Error: "Short write"} } return nil } // Read implements the standard Read interface: // it reads from d. If there was an error // reading that error is returned; otherwise err is nil. func (d *Conn) Read(p []byte) (n int, err os.Error) { if d.UDP != nil && d.TCP != nil { return 0, &Error{Error: "UDP and TCP or both non-nil"} } switch { case d.UDP != nil: var addr net.Addr n, addr, err = d.UDP.ReadFromUDP(p) if err != nil { return n, err } d.Addr = addr d.Port = addr.(*net.UDPAddr).Port case d.TCP != nil: if len(p) < 1 { return 0, &Error{Error: "Buffer too small to read"} } n, err = d.TCP.Read(p[0:2]) if err != nil || n != 2 { return n, err } d.Addr = d.TCP.RemoteAddr() d.Port = d.TCP.RemoteAddr().(*net.TCPAddr).Port l, _ := unpackUint16(p[0:2], 0) if l == 0 { return 0, &Error{Error: "received nil msg length", Server: d.Addr} } if int(l) > len(p) { return int(l), &Error{Error: "Buffer too small to read"} } n, err = d.TCP.Read(p) if err != nil { return n, err } i := n for i < int(l) { n, err = d.TCP.Read(p[i:]) if err != nil { return i, err } i += n } n = i } if d.Tsig != nil { // Check the TSIG that we should be read _, err = d.Tsig.Verify(p) if err != nil { return } } return } // Write implements the standard Write interface: // It write data to d. If there was an error writing // that error is returned; otherwise err is nil func (d *Conn) Write(p []byte) (n int, err os.Error) { if d.UDP != nil && d.TCP != nil { return 0, &Error{Error: "UDP and TCP or both non-nil"} } var attempts int var q []byte if d.Attempts == 0 { attempts = 1 } else { attempts = d.Attempts } d.SetTimeout() if d.Tsig != nil { // Create a new buffer with the TSIG added. q, err = d.Tsig.Generate(p) if err != nil { return 0, err } } else { q = p } switch { case d.UDP != nil: for a := 0; a < attempts; a++ { n, err = d.UDP.WriteTo(q, d.Addr) if err != nil { if e, ok := err.(net.Error); ok && e.Timeout() { continue } return 0, err } } case d.TCP != nil: for a := 0; a < attempts; a++ { l := make([]byte, 2) l[0], l[1] = packUint16(uint16(len(q))) n, err = d.TCP.Write(l) if err != nil { if e, ok := err.(net.Error); ok && e.Timeout() { continue } return n, err } if n != 2 { return n, &Error{Error: "Write failure"} } n, err = d.TCP.Write(q) if err != nil { if e, ok := err.(net.Error); ok && e.Timeout() { continue } return n, err } i := n if i < len(q) { n, err = d.TCP.Write(q) if err != nil { if e, ok := err.(net.Error); ok && e.Timeout() { // We are half way in our write... continue } return n, err } i += n } n = i } } return } // Close closes the connection in d. Possible // errors are returned in err; otherwise it is nil. func (d *Conn) Close() (err os.Error) { if d.UDP != nil && d.TCP != nil { return &Error{Error: "UDP and TCP or both non-nil"} } switch { case d.UDP != nil: err = d.UDP.Close() case d.TCP != nil: err = d.TCP.Close() } return } // SetTimeout sets the timeout of the socket // that is contained in d. func (d *Conn) SetTimeout() (err os.Error) { var sec int64 if d.UDP != nil && d.TCP != nil { return &Error{Error: "UDP and TCP or both non-nil"} } sec = int64(d.Timeout) if sec == 0 { sec = 1 } if d.UDP != nil { err = d.TCP.SetTimeout(sec * 1e9) } if d.TCP != nil { err = d.TCP.SetTimeout(sec * 1e9) } return } // Exchange combines a Write and a Read. // First request is written to d and then it waits // for a reply with Read. // If nosend is true, the write is skipped. func (d *Conn) Exchange(request []byte, nosend bool) (reply []byte, err os.Error) { var n int if !nosend { n, err = d.Write(request) if err != nil { return nil, err } } // Layer violation to save memory. Its okay then... reply = d.NewBuffer() n, err = d.Read(reply) if err != nil { return nil, err } reply = reply[:n] return } type RR interface { Header() *RR_Header String() string } // An RRset is a slice of RRs. type RRset []RR func (r RRset) Len() int { return len(r) } func (r RRset) Less(i, j int) bool { return r[i].Header().Name < r[j].Header().Name } func (r RRset) Swap(i, j int) { r[i], r[j] = r[j], r[i] } // Check if the RRset is RFC 2181 compliant func (r RRset) Ok() bool { ttl := r[0].Header().Ttl name := r[0].Header().Name class := r[0].Header().Class for _, rr := range r[1:] { if rr.Header().Ttl != ttl { return false } if rr.Header().Name != name { return false } if rr.Header().Class != class { return false } } return true } // DNS resource records. // There are many types of messages, // but they all share the same header. type RR_Header struct { Name string "domain-name" Rrtype uint16 Class uint16 Ttl uint32 Rdlength uint16 // length of data after header } func (h *RR_Header) Header() *RR_Header { return h } func (h *RR_Header) String() string { var s string if h.Rrtype == TypeOPT { s = ";" // and maybe other things } if len(h.Name) == 0 { s += ".\t" } else { s += h.Name + "\t" } s = s + strconv.Itoa(int(h.Ttl)) + "\t" if _, ok := Class_str[h.Class]; ok { s += Class_str[h.Class] + "\t" } else { s += "CLASS" + strconv.Itoa(int(h.Class)) + "\t" } if _, ok := Rr_str[h.Rrtype]; ok { s += Rr_str[h.Rrtype] + "\t" } else { s += "TYPE" + strconv.Itoa(int(h.Rrtype)) + "\t" } return s } // Return the number of labels in a domain name. func LabelCount(a string) (c uint8) { // walk the string and count the dots // except when it is escaped esc := false for _, v := range a { switch v { case '.': if esc { esc = !esc continue } c++ case '\\': esc = true } } return }