Cleanup udp.go somewhat (#662)
* Avoid hard-coding required UDP OOB buffer size * Simplify parseDstFromOOB if statements * Use self-invoking function for udpOOBSize variable
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33
udp.go
33
udp.go
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@ -9,6 +9,22 @@ import (
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"golang.org/x/net/ipv6"
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)
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// This is the required size of the OOB buffer to pass to ReadMsgUDP.
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var udpOOBSize = func() int {
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// We can't know whether we'll get an IPv4 control message or an
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// IPv6 control message ahead of time. To get around this, we size
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// the buffer equal to the largest of the two.
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oob4 := ipv4.NewControlMessage(ipv4.FlagDst | ipv4.FlagInterface)
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oob6 := ipv6.NewControlMessage(ipv6.FlagDst | ipv6.FlagInterface)
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if len(oob4) > len(oob6) {
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return len(oob4)
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}
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return len(oob6)
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}()
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// SessionUDP holds the remote address and the associated
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// out-of-band data.
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type SessionUDP struct {
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@ -22,7 +38,7 @@ func (s *SessionUDP) RemoteAddr() net.Addr { return s.raddr }
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// ReadFromSessionUDP acts just like net.UDPConn.ReadFrom(), but returns a session object instead of a
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// net.UDPAddr.
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func ReadFromSessionUDP(conn *net.UDPConn, b []byte) (int, *SessionUDP, error) {
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oob := make([]byte, 40)
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oob := make([]byte, udpOOBSize)
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n, oobn, _, raddr, err := conn.ReadMsgUDP(b, oob)
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if err != nil {
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return n, nil, err
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@ -53,18 +69,15 @@ func parseDstFromOOB(oob []byte) net.IP {
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// Start with IPv6 and then fallback to IPv4
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// TODO(fastest963): Figure out a way to prefer one or the other. Looking at
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// the lvl of the header for a 0 or 41 isn't cross-platform.
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var dst net.IP
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cm6 := new(ipv6.ControlMessage)
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if cm6.Parse(oob) == nil {
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dst = cm6.Dst
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if cm6.Parse(oob) == nil && cm6.Dst != nil {
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return cm6.Dst
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}
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if dst == nil {
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cm4 := new(ipv4.ControlMessage)
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if cm4.Parse(oob) == nil {
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dst = cm4.Dst
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}
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cm4 := new(ipv4.ControlMessage)
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if cm4.Parse(oob) == nil && cm4.Dst != nil {
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return cm4.Dst
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}
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return dst
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return nil
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}
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// correctSource takes oob data and returns new oob data with the Src equal to the Dst
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