Expose the udp/tcp listening socket w/ ListenAndServe()
Expose the udp and tcp listening socket when ListenAndServe() is used, it seems like plopping them on Server.Listener and Server.PacketConn would be ideal. The use case is so that a port of zero can be used and having them exposed will allow for examination of the port that is bound.
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@ -264,6 +264,7 @@ func (srv *Server) ListenAndServe() error {
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if e != nil {
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return e
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}
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srv.Listener = l
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return srv.serveTCP(l)
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case "udp", "udp4", "udp6":
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a, e := net.ResolveUDPAddr(srv.Net, addr)
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@ -277,6 +278,7 @@ func (srv *Server) ListenAndServe() error {
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if e := setUDPSocketOptions(l); e != nil {
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return e
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}
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srv.PacketConn = l
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return srv.serveUDP(l)
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}
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return &Error{err: "bad network"}
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