dns/client.go

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2011-04-12 19:44:56 +00:00
package dns
// A concurrent client implementation.
// Client sends query to a channel which
// will then handle the query. Returned replys
// are return on another channel. Ready for handling --- same
// setup for server - a HANDLER function that gets run
// when the query returns.
// This completely mirrors server.go impl.
import (
"os"
)
type QueryHandler interface {
QueryDNS(w RequestWriter, q *Msg)
}
// A RequestWriter interface is used by an DNS query handler to
// construct an DNS request.
type RequestWriter interface {
RemoteAddr() string
Write([]byte) (int, os.Error)
}
// QueryMux is an DNS request multiplexer. It matches the
// zone name of each incoming request against a list of
// registered patterns add calls the handler for the pattern
// that most closely matches the zone name.
type QueryMux struct {
m map[string]QueryHandler
}
// NewQueryMux allocates and returns a new QueryMux.
func NewQueryMux() *QueryMux { return &QueryMux{make(map[string]QueryHandler)} }
// DefaultQueryMux is the default QueryMux used by Query.
var DefaultQueryMux = NewQueryMux()
// The HandlerQueryFunc type is an adapter to allow the use of
// ordinary functions as DNS query handlers. If f is a function
// with the appropriate signature, HandlerQueryFunc(f) is a
// QeuryHandler object that calls f.
type HandlerQueryFunc func(RequestWriter, *Msg)
// QueryDNS calls f(w, reg)
func (f HandlerQueryFunc) QueryDNS(w RequestWriter, r *Msg) {
f(w, r)
}
// Helper handlers
// Todo
// reusing zoneMatch from server.go
func (mux *QueryMux) match(zone string) QueryHandler {
var h QueryHandler
var n = 0
for k, v := range mux.m {
if !zoneMatch(k, zone) {
continue
}
if h == nil || len(k) > n {
n = len(k)
h = v
}
}
return h
}
func (mux *QueryMux) Handle(pattern string, handler QueryHandler) {
if pattern == "" {
panic("dns: invalid pattern " + pattern)
}
if pattern[len(pattern)-1] != '.' { // no ending .
mux.m[pattern + "."] = handler
} else {
mux.m[pattern]= handler
}
}
func (mux *QueryMux) HandleQueryFunc(pattern string, handler func(RequestWriter, *Msg)) {
mux.Handle(pattern, HandlerQueryFunc(handler))
}
func (mux *QueryMux) QueryDNS(w RequestWriter, request *Msg) {
h := mux.match(request.Question[0].Name)
if h == nil {
// h = RefusedHandler()
// something else
}
h.QueryDNS(w, request)
}
type Client struct {
Network string // if "tcp" a TCP query will be initiated, otherwise an UDP one
Attempts int // number of attempts
Handler QueryHandler // handler to invoke, dns.DefaultQueryMux if nil
ReadTimeout int64 // the net.Conn.SetReadTimeout value for new connections
WriteTimeout int64 // the net.Conn.SetWriteTimeout value for new connections
}
// Query accepts incoming DNS request,
// Write to in
// creating a new service thread for each. The service threads
// read requests and then call handler to reply to them.
// Handler is typically nil, in which case the DefaultServeMux is used.
func Query(w chan *Msg, handler QueryHandler) os.Error {
clnt := &Client{Handler: handler}
return clnt.Query(w)
}
func (clnt *Client) Query(w chan *Msg) os.Error {
handler := clnt.Handler
if handler == nil {
handler = DefaultQueryMux
}
return nil
}
func (clnt *Client) ListenAndQuery(w chan *Msg) os.Error {
return nil
}