dns/udp.go

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// Copyright 2011 Miek Gieben. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package dns
import (
"net"
"syscall"
)
type UDPSession struct {
raddr *net.UDPAddr
context []byte
}
func (session *UDPSession) RemoteAddr() net.Addr {
return session.raddr
}
type UDPConn struct {
*net.UDPConn
}
// Wrap a net.UDPConn with dns.UDPConn struct
// Initialize the underlying net.UDPConn for supporting "sessions"
// Sessions solve https://github.com/miekg/dns/issues/95
func NewUDPConn(conn *net.UDPConn) (newconn *UDPConn, err error) {
// this function is implemented on a per platform basis. See udp_*.go for more details
err = udpPatchSocket(conn)
if err != nil {
return
}
return &UDPConn{conn}, nil
}
// Just like net.UDPConn.ReadFrom(), but returns a session object instead of net.UDPAddr
// (RemoteAddr() is available from the UDPSession object)
func (conn *UDPConn) ReadFromSessionUDP(b []byte) (n int, session *UDPSession, err error) {
oob := make([]byte, 40)
n, oobn, _, raddr, err := conn.ReadMsgUDP(b, oob)
if err != nil {
return
}
session = &UDPSession{raddr, oob[:oobn]}
return
}
// Just like net.UDPConn.WritetTo(), but uses a session object instead of net.Addr
func (conn *UDPConn) WriteToSessionUDP(b []byte, session *UDPSession) (n int, err error) {
n, _, err = conn.WriteMsgUDP(b, session.context, session.raddr)
return
}
func udpPatchSocket(conn *net.UDPConn) (err error) {
file, err := conn.File()
if err != nil {
return
}
sa, err := syscall.Getsockname(int(file.Fd()))
ipv4, ipv6 := false, false
switch sa.(type) {
case *syscall.SockaddrInet6:
ipv6 = true
// dual stack. See http://stackoverflow.com/questions/1618240/how-to-support-both-ipv4-and-ipv6-connections
v6only, err := syscall.GetsockoptInt(int(file.Fd()), syscall.IPPROTO_IPV6, syscall.IPV6_V6ONLY)
if err != nil {
return err
}
if v6only == 0 {
ipv4 = true
}
case *syscall.SockaddrInet4:
ipv4 = true
}
return udpPatchSocketTypes(conn, ipv4, ipv6)
}